Step1:
Change 3DS Max's Gamma settings to 2.2 (You can change the Gamma settings in 3DS Max here: Toolbar>Customize>Preferences)

Step2:
Change the color mapping in your V-Ray settings (Toolbar>Rendering>Render>V-Ray>V-Ray::Color Mapping)

Step3:
Disable the standard 3DS Max virtual frame buffer (VFB) (Toolbar>Rendering>Render>uncheck the "Rendered Frame
Window" check box.

Step4:
Enable the V-Ray frame buffer (VFB) (Toolbar>Rendering>Render>V-Ray>V-Ray Frame buffer>check the "enable V-Ray Frame Buffer" check box. (I recommend using the V-Ray frame buffer all the time anyway, as it gives you more options for adjusting your renders - exposure, color correction, etc.)

That's it - your done! You are are now ready to create beautiful, well lit renderings!
V-Ray genius Aversis also has a brilliant tutorial about LWF on his website, that explains things in a bit more detail:
http://www.aversis.be/tutorials/vray/essential_gamma_01.htm
3D guru lukx (http://www.lukx.com/) has also made a simple video tutorial on LWF, it can be found here:
http://rapidshare.com/files/16248248/LWFbyLukx.avi.html
JG3D has moved and is now at http://www.jg3d.net/

No comments:
Post a Comment